Development of virtual reality tools for arthroscopic surgery training. (Développement d'outils de réalité virtuelle pour l'enseignement de la chirurgie arthroscopique)
نویسنده
چکیده
The minimally invasive approach of arthroscopy means less pain and faster recovery time for patients compared to open surgery. However, it implies a high difficulty of performance. Therefore, surgeon should remain at a high level of technical and professional expertise to perform such operations. Surgeon’s skills are being developed over years of surgical training on animals, cadavers and patients. Nowadays, cadavers and animal specimens present an ethical problem also the practice on real humans is usually risky. For surgeons to reach a high level, new and alternative ways of performing surgical training are required. Virtual reality technology has opened new realms in the practice of medicine. Today, virtual reality simulators have become one of the most important training methods in the medical field. These simulators allow medical students to examine and study organs or any structure of the human body in ways that were not possible few years earlier. Similarly, the surgeon as well as the medical student can gain a valuable experience by performing a particular surgery with an anatomical accuracy and realism as it is actually performed in the real world. Thus, they can practice on virtual operation before they proceed and operate on real patients. In this thesis, a virtual reality training simulator for wrist arthroscopy is introduced. Two main issues are addressed: the 3-D reconstruction process and the 3-D interaction. Based on a sequence of CT images a realistic representation of the wrist joint is obtained suitable for the computer simulation. Two main components of the computer-based system interface are illustrated: the 3-D interaction to guide the surgical instruments and the user interface for haptic feedback. In this context, algorithms that model objects using the convex hull approaches and simulate real time exact collision detection between virtual objects are presented. A force feedback device, coupled with a haptic algorithm, is used as a haptic interface with the computer simulation system. This leads in the development of a low cost system with the same benefits as professional devices. In this regard, the wrist arthroscopy can be simulated and medical students can learn the basic skills required with safety, flexibility and less cost.
منابع مشابه
Evaluating the Usability of a Virtual Reality Information System for Children
We report on a pilot project to evaluate the usability of the VRLibrary, a desktop virtual reality library containing links to websites, depicted as books. While lack of instructions may have prevented the participants in the pilot study from completing the experimental tasks efficiently, they endorsed enthusiastically the VRLibrary. Résumé : Nous présentons un projet préliminaire conçu pour év...
متن کاملFeedback and virtual environments for motor learning and rehabilitation
Le but de cet article est de décrire comment des environnements créés à partir des techniques de réalité virtuelle peuvent être utilisés pour l’amélioration des fonctions des membres supérieurs suite à des disfonctionnements neurologiques, en particulier à la suite d’un accident vasculaire cérébral. Les résultats obtenus sont encourageants en ce qui concerne l’effi cacité des systèmes de rétroa...
متن کاملAcquisition, annotation et exploration interactive d'images stéréoscopiques en réalité virtuelle: application en dermatologie
Résumé. Nous présentons dans cet article le système Skin3D qui implémente tous les composants matériels et logiciels nécessaires pour extraire des informations dans des images 3D de peau. Il s’agit à la fois du matériel d’éclairage et d’acquisition à base d’appareils photographiques stéréoscopiques, d’une méthode de calibration de caméras utilisant les algorithmes génétiques, de matériel de réa...
متن کاملSoundtracks for Computer Animation : Sound Rendering in Dynamic Environments with Occlusions
With the development of virtual reality systems and multi-modal simulations, soundtrack generation is becoming a significant issue in computer graphics. In the context of computer generated animation, many more parameters than the sole object geometry as well as specific events can be used to generate, control and render a soundtrack that fits the object motions. Producing a convincing soundtra...
متن کاملProgrammation orientée-agent : évaluation comparative d'outils et environnements
RÉSUMÉ. Cet article propose une évaluation de différents outils de programmation et environnements de développement orientés-agents. L’évaluation se base sur un ensemble de critères déterminés à partir des caractéristiques jugées importantes pour les environnements de développement de systèmes multi-agents. Une justification des caractéristiques et des différents critères est donnée. Une grille...
متن کامل